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Splinter Cell Blacklist Mods: explorez une communauté modding active et diversifiée



So, I recently finally finished Splinter Cell: Blacklist. I had originally stopped playing it because of its huge balancing problems1. Other than that, it was an ok game, but it just didn't feel as splinter celly as the original titles. So I decided to revisit the original games, since it has been quite a few years having played those.Replaying SC 1 felt so much more like being a top secret agent and the high difficulty felt very rewarding. No automated keypads, everything simply feels old-school, and I love it (Much like Deus Ex 1 compared to Deus Ex 2). However, there were still many technical issues, which made the game a little bit unfair occasionally. Also, some gameplay elements were simply kind of uncomfortable and inconsistent.SC 2 (Pandora Tomorrow) basically solved almost all these issues, while retaining the old-school look-and-feel, and I am currently playing it excitedly. The movement has improved a lot, as did some comfort features, which make the overall flow of the game a lot better. It's wierd, it seems like I played this game a lot less than SC 1, although it is so much better. I can't really remember any of the levels. So far, I only found one weird thing about the game, which is that the alternative fire mode of the specialized machine gun is introduced comparatively late in the game, when I had already been using it excessively. Another thing to note is that there is an incompatibility with modern graphics drivers, which results in some problems with spot lights and their shadows. While there is an unofficial experimental fix to solve this issue, it doesn't fix it completely. This problem makes it very hard to ghost some missions. But I prefer the "only reloard on death"-type of gaming anyway, so no ghosting for me.I post this thread here because I find it kind of interesting to have the side-by-side comparison of these games from a modern point of view. Back in the days, I was very young and maybe not as experienced in gaming as I am today. So, today, I can look at these games in a much more analytical way than before. I am about half way through SC 2 now. Next up, Chaos Theory and Double Agent. I definitely woun't replay Conviction, though, as everybody here will understand. ;-)_______________________________1You have to purchase equipment via money you earn through missions. Without having purchased the late-game ultra-sneak-gear, it is impossible to sneak up on enemies from the behind as they will hear you and turn around, which makes it impossible to KO brutes this way, who can only be KO'd from behind or from below or above. In my opinion, a game like this should always be balanced in such a way that you can finish the available missions right away with the available equipment and don't have to unlock better tools first.


I've been playing some of these games over the past year or so. I was trying to get them to run mostly from a first person perspective & I've had mixed results. Chaos Theory worked out the best & I posted about it here: -splinter-cell-chaos-theory-first-person-mod/




splinter cell blacklist mods




And every support ubisoft because they support wiiu. But splinter cell and ac3 being inferior. I don't really see full supportm I see half donkey support.I've plyed both and gave up on ac3. Graphics poor, to many graphics gliches. Peoples head off there body as they r walking around. I've not seen anything like this on wiiu, except poor graphics, the skin of people look like plastic, not close to real.


Please read this other analysis before saying Wiiu's version is inferior. -cell-blacklist-comparison-finds-it-performs-best-on-wii-u/ I have the wiiu version and it runs quite nicely. There are few framerate drops here and there(like in other versions) but I think those are minor. It runs much better compared to AC3. For me that screen tearing(absent from wiiu version) is much bigger annoyance than little framerate drops.


1 hour agoWhat a crock of poopiedoodlecacadingleloviepoops! the wiiu version is native 720p and upscales to 1080p, and is also fully vsync, so no ugly screen tearing like on PS3 and 360, also both PS3 and 360 render at sub hd resolutions, and when you play splinter cell stealthy like your supposed to the wiiu version runs a steady 30fps, even when you play run and gun the frame rate drops are for a second or two and then goes back up, and so is not so noticable in game, the PS3 and 360 versions have 20% torn frames! LOL and its damn ugly! strange that in pictures of wiiu vs 360 the wiiu version has more crisp,clean higher res textures! couple all this with EXCELLENT gamepad integration, and its clear to see the wiiu version by far is the definitive console version of splintercell blacklist!


Anyway ubisoft need to be praised, they are one of the few western publishers who have supported wiiu from launch, AC3 was also a good port from a new console,need for speed was the best on wiiu,rayman legends is easily best on wiiu, splintercell for consoles is also best on wiiu, this is good! 2ff7e9595c


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